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Turnbull China Bikeride
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Turnbull China Bikeride - Disc 1.iso
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ARGONET
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RAIL28.SPK
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!Rail28
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TheMaps
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Text File
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1997-04-11
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5KB
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115 lines
Benelux (was Map3)
=======
The Benelux-map.
Trains come from/go to Holland, Belgium and Luxemburg.
At the station are two sidingtracks for GD's, besides a special depot.
All types of trains come and go in all directions.
AcornCity (was Map4)
=========
A nine-platform terminal station with an eight-track goods-depot.
Two double-track main lines and a single line for LP's and GD's.
Complicated street of points.
CentrCity (was Map5)
=========
Two double-track main lines for all traintypes and a double line for
LP's and GD's only. Besides that a single line for GD's to/from an
industrial area. The map has a main station, a smaller station and two
depots for GD's.
Mind that the platforms at the small station are 8 & 9. In a control-
room things work differently...
Paris
=====
The first of the three more complicated maps.
This map is based on station 'Paris-Montparnasse'. The real station has 26
platforms and huge sidings, this map has the station reduced to 14 platforms
and smaller sidings.
Also new is the maintenance-siding, where IC's and LP's are sent to, to be
cleaned etc.
The station has three directions: LeSud (the South), Versailles-1 and
Versailles-2. Only trains from LeSud will be directed to the maintenance-
sidings.
The LeSud-lines split at the maint.siding: the top two lines go directly
to PAM (Paris-Montp.), the other lines go via MS1 (maint.siding-1) along
DP2 (Depot-2) to PAM and will enter it from the bottom-side.
The middle four lines are for VS1 and VS2.
You'll soon find out that only platforms 9-14 can leave PAM to goto SUD.
All other platforms have to be exited via the bottom-lines.
Incoming trains can all enter via the top-SUD-lines, except the trains for
DP2; they have to go there via the bottom-lines.
Trains from MS1 will always be directed to PAM. Beware of the reachability
of the destined platform via the top or bottom-lines.
DP2 only deals with GD's from SUD and VS2. There are no GD's on the VS1-line.
The first 10-15 minutes will be rather slow, but after that the traffic-
control will keep you very occupied..
Happy sorting out.....
Junction
========
Start to play this map after you've played the Paris-map.
Also here there are those platforms, that only can be reached via certain
lines. No trains are directed to impossible platforms.
Junction has 6 entry/exitpoints, 1 station, 1 maintenance-siding and a big
Depot.
One of the lines will only deal with GD-trains, having to run through the
station to get to the Depot.
There are a few buffered rails for automatic direction-switching (manual
costs money nowadays).
The intervals at the entry-points are set high. If you feel that you under-
stand the map and that it's going too slow, just decrease the intervals.
Metropole
=========
The most complicated map (at first sight): 7 entry/exit-points, 2 stations,
2 maint.sidings. And.. NO GD's.!!
The first two minutes will be hectic, as every 20 seconds the first trains
out of each direction will approach.
I've given names of English towns to all E/E-points, so it's easier to
recognize where a train will be coming from in a geographical sense.
Station MPW (Metropole-west) has platforms 19-21. (13-18 are invisibly occupied
by the MS's.)
Pressing <P>ause after start will give you a complete view of this map.
Here also the intervals are set high, for you to decrease them.
For all the complicated maps however you have to keep in mind that the
first 10-15 minutes the trains are just building up (espec. the maint.sidings).
After that you may be confronted with all things going together.
(Isn't it a great beep, every time a new train is announced, just when
you're sorting out three trains to depart...)
So, for players of this map: Happy derailing....!
Berlin
======
Berlin has been designed with both left and right handside traffic.
(In Germany trains run at the righthand side.)
You'll therefore notice that there are manual signals on the departing
tracks as well.
If you would like to try the running on the right, just change all the
points between the entry-points and the first signals (no worry about
collisions as they won't take place at these crossings).
As always the game starts off slowly, but you can decrease the interval-
timings (now set to 2 and 3).
You'll be changing your screen quite a lot, which on the A5000 and lower
may be a bit slow. My apology for that.
Westtown
========
A straight-forward station where the tricky bits are in the east-south
junction for trains, running to the depot or maint.siding.
Trains for Maint.siding-2 are best run into the station first and will
automatically run towards the MS2-yard. It will give you a higher revenue.
Sentral
=======
Sentral has diversions to two single-line stations. With some skill (like
slowing down a train that has enough time left) one must be able to maintain
a service (almost) without delays.
Trains from WestDir to OnePlat should enter on platform 1 (because of auto-
redirect). Arriving on any other platform you have to manually redirect the
train.
There are two platforms '2' (as you'll notice). Pick the one you need for
a certain train.